Verasity discusses the metaverse possibilities for eSport

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Video blockchain protocol geared at esports Verasity writes for Esports Insider about the metaverse and blockchain technologies’ possibilities for esports.

On January 12, 2022, Valve, the game producer, made the news in the esports world by canceling the first Dota 2 tournament of the year. Valve cited increased concerns about the Covid-19 pandemic and its new variants as reasons for the cancellation. Although, the fact that the event was to culminate the Dota Pro Circuit’s Winter Tour.

Valve made the decision to safeguard both players and fans. However, it was the absence of viable options to close the tour that sparked a schism within the Dota 2 community, not the cancellation itself.

Before delving into the metaverse, it’s crucial to note that esports tournaments can already be watched online. And many fans do. The problem is more about capturing the mood, spirit, special things, sense of belonging, and excitement of a great esport event. Which can only done in person at the moment. Is it, however, feasible?

Beyond the entertainment aspect, blockchain is transforming esports viewers.

In isolation, virtual viewing or a metaverse tournament would surely tackle the problem of digital viewing. However, both solutions cannot fully address the qualities present only in an in-person esports event. Participation rewards have long been a staple of physical conventions, conferences, and esports tournaments around the world.

Unique NFTs, which are only available at esports tournaments, can be minted and sold on marketplaces such as Verasity. They can also be protected from fraud using Proof of View technology. In the metaverse, blockchain-based awards and NFTs are available, just like goodie bags and free things during a tournament in the real world.

An event like this, featuring fans from all around the world and augmented by other technologies like virtual reality, would allow fans to engage with digital avatars of their favorite professional athletes, buy products from a blockchain-based store, and even reminisce over digital cocktails.

Source: https://metanews.com/verasity-discusses-the-metaverse-possibilities-for-esport/

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