PlayStation unveiled its PSVR2 headgear and new design

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In a publication earlier today, Hideaki Nishino, senior vice president of the PlayStation Platform Experience division, discussed the look and features of PlayStation’s new VR headgear. “The roundness of the headset is related to the amount of human interaction when using PSVR2”, according to it.

“Our goal is to build a headset that will not only be an attractive element of your living room décor”. “However, it will also keep you engrossed in your gaming world. To the point where you’ll nearly forget you’re using a headset or controller,” Nishino says.

PSVR 2 is yet to receive an official release date or price. which may disappoint PlayStation fans given that the sole current headset compatible with the gaming platform goes back to 2016 and features outdated hardware.

Sony focused on the headset’s ergonomics and did “extensive testing” to assure comfort across a range of headset sizes. The headgear’s adjustable reach and stereo headphone jack are identical to those of the prior VR headset. “Allowing users to feel at ease”.

“When I initially started working on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the notion of having a vent in the headgear to let air escape, similar to the vents on the PS5 console that enable ventilation,” explains Yujin Morisawa, Senior Art Director at SIE.

“While gamers are absorbed in their VR games, our engineers came up with this idea as an excellent way to provide ventilation and prevent the lens from fogging up. To achieve this, I went through several design concepts”. “Therefore, in the final design, there is a little gap between the top and front surfaces for built-in ventilation.”

“I’m incredibly glad with the result we got so far. I’m hoping our PlayStation fans will agree, and I’m excited for them to try it out,” he added.

“When PSVR2 comes, it will be a significant stride forward in the way we play VR games,” according to PlayStation.


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